![]() ![]() 4 letter words: hike, risk, rise, heir etc.5 letter words: hiker, hikes, skier, shirk etc.Well, you're free to use that otherwise hit the Unscramble button and let this site do the heavy work for you! Want to use advanced options or change the dictionary? If you got a blank tile, then use shirke? in input box. Lets say, you got these letters at your hand : shirke. It's very simple and easy, certainly fun to use. However dctionary preference is saved for subsequent uses. Please use this feature carefully otherwise this will not return any valid words at all.įor words greater than 5 letters or when using wildcards it’s quite useful. You can filter results by using “Starts with” or “End with” or “Must include” option. When you click on 'Options' button, you will see these options. The other supported dictionary is SOWPODS (for UK and all, based on word list from CSW). The default is TWL/OTCWL (official Scrabble dictionary for US/Canada/Thailand, based on the word list from NASPA). You can change the dictionary if that’s applicable to the game you’re playing, otherwise leave it as it is. Vocabulary as well (especially applicable to kids or learners or an enthusiast). ![]() Using this word helper tool, you will not only make yourself strongerĪgainst your opponent but also learn plenty of useful words and new combinations of letters, that would enrich your You can enter up to 12 letters (including two wild cards or blank tiles) and it shows you the valid words that canīe made from the scrambled letters on board. We also got a dedicated solver for Wordle if you like to play Wordle puzzles everyday. It also becomes easier to find answers for Word Cookies, Anagrams or Wordfeud if you use this site well. Words games are going to be more fun if you have a well designed site like this one available at disposal. Whether you need any help or just want to learn new words or perhaps you want to cheat a little :-), with such word games, this website will save your time and frustration often. While input("Do you want to play? (yes or no)") = "yes":Īlso, I took this chance to add an if main guard.When you’re stuck with some random letters, want to make words out of those scrambled letters? well, that’s what this website is designed for. S = input(prompt + '(Your choices are : ' + ', '.join(values) + ')') You can define a function to handle getting the yes value from the user, one to handle a game, one to handle the interface (asking yes/no between games) : def get_input_in_list(prompt, values): Play = input("Do you want to play again? (yes or no)") You have the same last line in both branches of : if guess = word: Thus, if condition guess = word in the if branch is not true, we always go in the guess = "" part. In order for this condition not to be true, we must have : guess = word or guess = "". You have : while guess != word and guess != "":Īfter the loop, we know that condition guess != word and guess != "" is not true anymore (because we would have stayed in the loop otherwise). Print("The jumble is:", get_jumble_word(word)) Now, the whole code is much simpler (also, you don't need word AND correct) : def get_jumble_word(word): The logic to create a jumble version looks like it could and should be put in a function on its own.Īlso we can reuse already existing functions : shuffle. ("answer", "You cant find it? the _ is _"), At the moment, I've decided to store this in a list of tuple (a dictionnary would also have done the trick). It would be much clearer to store the hint are the words together in a structure. Here you are comparing strings to get the relevant hint for an answer. Sometimes, you have to write a lot of code because "Hey, I have a lot of logic to write, I have to write code, that's the point of programming" but the point is more to keep things simple and to use the right tool (which is not always code) for the right thing. You do not respect PEP 8 and you should try to split your code into smaller chunks. Some comments from this question still apply here. Input("\n\nPress the enter key to exit.") Play=input("Do you want to play again? (yes or no)") Print("Thanks for takeing the hint, idiot.") # create a variable to use later to see if the guess is correct # pick one word randomly from the sequence Play=input("Do you want to play? (yes or no)") (Press the enter key at the prompt to quit.) WORDS = ("python", "jumble", "easy", "difficult", "answer", "xylophone") # create a sequence of words to choose from # The player has to guess the original word # The computer picks a random word and then "jumbles" it I want to know if there is anything simple I can do to shrink it and add a little spice to the code. This game that I semi coded is a little bulky and kind of boring.
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